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Warhammer Fantasy Battle
Mighty Empires campaign


Running from 14 July until 29 September, will you dare to use a slightly modified version of GW's campaign rules to carve your own Mighty Empire?

Mighty Empires rules - A scan of the four pages of rules Games Workshop will be happy to sell you for £30.

  Race Flags Empire Points Territories Treasury
Simon Jamison High Elves  White  0 2 0
Dave Offen-James  Bretonnians  Cyan  0 4 0
Gavin Fisher  Orcs and Goblins  Brown  0 3 220
Dane Fleet  Dark Elves  Dark blue  0 5 90
Dave Driver  Daemons of Chaos  Black  0 4 150
Roger Winter  High Elves  Pink  0 5 0
Caesar Slattery  Dark Elves  Blue  0 6 0
Gary Mott  Ogre Kingdoms  Orange  0 5 0
Andy Driver  Bretonnians  Light green  0 8 0
Martin Edwards  Warriors of Chaos  Dark yellow  0 9 0
Martin Parker  Lizardmen  Red  0 9 260
Robert Parsonson  Ogre Kingdoms  Grey  0 11 370
James Naylor  Dark Elves  Violet  0 12 79
James Rosser  Vampire Counts  Dark red  0 10 230

The changes in play for this campaign are nice and simple.

Games will be played at 2,000 points, although if you want to play a smaller or larger game, go for it. Just make sure to arrange the game before hand, and anticipate your plans being stuffed up by extra players deciding to intefere.

2 weeks for each campaign turn, so no excuses for not emailing roger@sadmuppets.org with your Event, Chalenge and Resource phases.

To make sure all games are as fair as possible, rather than largest Mighty Empire, mines and raids granting gold pieces to grow your army, cash is spent on allies from other army books. Only got one army? Put a shout out to the club and see if you can borrow a unit or two from someone else to fill some tactical gap. The allies table below shows what you can use. The table is also to be used for the possible team battles mentioned in the Mighty Empires rules.

B = Battle Brothers – same race, so no problems.
X = Disallowed – cannot ally under any circumstance.
T = Trusted allies – no special rules, alliance is permitted.
D = Distrustful allies – permitted, but allied units and characters within 6'' of each other suffer a –1 Leadership penalty (after other modifiers).

Beasts of Chaos Bretonnia Chaos Dwarves Daemons of Chaos Dark Elves Dogs of War Dwarves The Empire High Elves Lizardmen Ogre Kingdoms Orcs & Goblins Skaven Tomb Kings Vampire Counts Warriors of Chaos Wood Elves
Beasts of Chaos B X T T D T X X X X T T T D D T X
Bretonnia X B X X X T T T T T T X X X X X T
Chaos Dwarves T X B T D T X X X X T D D D D T X
Daemons of Chaos T X T B D T X X X X T T T D D T X
Dark Elves D X D D B T X X X X T D D D D D X
Dogs of War T T T T T B T T T T T T T T T T T
Dwarves X T X X X T B T D T T X X D X X D
The Empire X T X X X T T B T T T X X D X X D
High Elves X T X X X T D T B T T X X D X X T
Lizardmen X T X X X T T T T B T X X D X X T
Ogre Kingdoms T T T T T T T T T T B T T T T T T
Orcs & Goblins T X D T D T X X X X T B T D D T X
Skaven T X D T D T X X X X T T B D X T X
Tomb Kings D X D D D T D D D D T X D B X D D
Vampire Counts D X D D D T X X X X T D X X B D X
Warriors of Chaos T X T T D T X X X X T T T D D B X
Wood Elves X T X X X T D D T T T X X D X X B